The second is a formulation of the basic rules used for expository purposes in this article.Įxcept for terminology, the basic rules are identical to the Logical Rules first proposed in their current form in September 1996 by John Tromp and Bill Taylor. The first is a concise one due to James Davies. Two statements of the same basic rules, differing only in wording, are given here. The rules are studied more fully in § Explanation of the basic rules below. Later sections of the article address major areas of variation in the rules of go, and individual sets of rules.Ī set of rules suitable for beginners is presented here. The discussion is for the most part applicable to all sets of rules, with exceptions noted. These rules are then discussed at length, in a way that does not assume prior knowledge of Go on the part of the reader. This article first presents a simple set of rules which are, except for wording, identical to those usually referred to as the Tromp–Taylor Rules, themselves close in most essential respects to the Chinese rules. Differences in the rules are said to cause problems in perhaps one in every 10,000 games in competition. The different sets of rules usually lead to the same game result, so long as the players make minor adjustments near the end of the game. While differences between sets of rules may have moderate strategic consequences on occasion, they do not change the character of the game. The most significant of these are the scoring method, together with attendant differences in the manner of ending the game. Notably, Chinese and Japanese rules differ in a number of aspects. Even among these, there is a degree of variation. This article discusses those sets of rules broadly similar to the ones currently in use in East Asia. The rules of Go have seen some variation over time and from place to place.
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